
I wanted to play with texture and different layers basically. That’s why we did the more shaved head look. Whitney Galitz: It does, and in early discussions with Clark, we wanted him to be pretty rugged-looking, have the five day old scruff and more of a militant hair style. : It’s really cool because when we look at Clark, we’ve always seen him in a suit and tie, but this rugged soldier also really fits him. team, which is more futuristic and more edgy. I wanted to bring in that kind of dystopian look but also sci-fi, kind of the exact opposite of our S.H.I.E.L.D.

They’ve been traveling through space and time for a very long time. The idea was that these people were battle-scarred, battle-weary. Because they obviously aren't’ from Earth or any planet that we know. Whitney Galitz: That was a lot of discussions with Mo and Jed, discussing the character and who Sage was, where these people came from, how they were conjured up, and what universe they’re from. There’s a point where Sarge looks at a pair of Aviators and was like “Nope, not for me.” How did you come up with a look that’s pretty much the opposite of Coulson. : Now on the flip side, Clark Gregg’s back but he’s not Coulson he’s Sarge. We decided to go a little bit more in line with "Marvel's Agents of S.H.I.E.L.D." and doing something a little bit more sci-fi. We wanted to go with an ultraviolet, really powerful, strong purple that works on camera as well as "Marvel Rising." "Marvel Rising" is not quite so ultraviolet it’s more of a true purple. That’s when I started working with different sizing on the printed panels and doing different shading so blacks with the grays and the silvers and adding the purple. I wanted to add some more depth for Chloe to look better on camera with, and add some dimension. Like the lines on the bodice of the suit, that kind of coincides with the "Marvel Rising" Quake and bringing in the harness aspect. And then, through our collaboration, we came up with a few other things.

That was always something that was going to happen. We always knew we wanted to do the purple, gray and silver palette. It started with me doing what I wanted to do with the Quake costume updating it, but not taking away any of the iconic elements really, just streamlining it. We went over elements of the costume that might be good to tie in.
#Quake marvel male series
I got together with Joshua Shaw to discuss that because he worked on that series as well.

#Quake marvel male update
Whitney Galitz: For Quake, this season, we really wanted to update the look and the silhouette a little bit, but also tie her designs from “Marvel Rising” and the new Quake for that series. : Tell us about the evolution of Quake for Season Six and what you really wanted to capture. also had the opportunity to have an in-depth discussion with Galitz about Season 6 looks for Quake, Sarge, as well as Mack and FItz.
